Showing posts with label invasion. Show all posts
Showing posts with label invasion. Show all posts

Sunday, May 27, 2012

Invasion: Alpha 3

Here is the ultra-fabulous alpha version three of my FPS video game, Invasion. It contains bug fixes, improvements and increases general ease of use. There is a build for both Windows and Intel-based Mac OS X computers (using OS X 10.6+ and/or Windows 7 is recommended). Unfortunately, Linux is currently not fully supported due to restrictions in the underlying game engine.

DOWNLOAD 

Unity Forum Topic


Details:
  1. Improves on overall performance and security
  2. Upgraded Unity Engine version
  3. Improved Windows executable size (may have increased memory requirements)
  4. Light mapping
  5. Overall scene improvements; upgraded character voices on 2nd mission; other fixes
Screenshots:


Thursday, March 29, 2012

Invasion Alpha 2 Released!

DOWNLOAD

The download link is above. Thanks to MediaFire for providing hosting! Also, you can see the Unity forum topic if you want to post there.

Thursday, January 26, 2012

Invasion Alpha Was a Success!

So far, the alpha I released on this blog had over 87 downloads and 271 views on that blog post! We received a lot of information regarding the game and what we should be doing, as well as what bugs can be fixed and the like.

In short, I am pleased how well this has gone, and in the future I hope to very shortly release the next chapter – the next alpha version – of the FPS. In the next alpha release, the map will take place in an underground sewer location. And no assets will be reused from the Unity sewer tech demo; it will be all a custom map. :)

Here’s a few photos of the new map in progress. Please note there is no light mapping just yet, and the scene looks sort of plain because shaders haven’t been applied yet.

screenie4

A large room, with a siren.

screenie5

One of the many long and expansive corridors.

At some point or another, most of the gun models will be revamped, and some scrapped totally and replaced. Also, a video will hopefully be uploaded at one point or another, but no guarantees. I’m going to keep you updated like this because it’ll awhile before the next build distribution.

If you don’t like the quality of the maps, suck it up; They’ll look a bit better later with tweaks and visual improvements.

Friday, January 20, 2012

Alpha 1 of Invasion Released!

Hello, everyone on the Internet and beyond. Another small post today where I’m going to discuss my FPS game that is currently in development with Unity Beta 3.5. The game’s overall concept I cannot yet disclose, but rest assured it is worth the wait.

The release is in the Alpha version and may contain bugs. There is only a single level, but aware there is more content than what’s in the download. I simply didn’t wish to put it all in there. For example, one feature in the works is the ability to drive on the backs and tanks and copters.

To download, please use the following link:

Download-Now-button

Thanks, and if you have any comments, please either comment here or on the Unity forums, if you’re a member. Some screenshots follow:

 

screenie1screenie2screenie3